Hence my dilemma as to run either straight Call of Cthulhu or give Pulp Cthulhu a go. STR 50 CON 75 SIZ 60 DEX 75 INT 85 APP 70 POW 75 EDU 95, Move 8 Damage Modifier 0 Build 0 Hit Points 27, Heavy Hitter, Linguist, Quick Healer, Sharp Witted, Anthropology 50%, Archaeology 90%, Climb 55%, Credit Rating 60%, Dodge 40%, Drive Auto 40%, Fast Talk 45%, History 80%, Jump 65%, Language (Other) 30%, Language (Other) 30%, Language (Other) 30%, Library Use 70%, Natural World 50%, Navigate 50%, Ride 50%, Astronomy 20%, Cryptography 50%, Sleight of Hand 60%, Spot Hidden 65%, Survival 30%. If you are working with the DM to make a custom occupation, together youll come up with 8 occupation skills, a Credit Rating Range, and from what statistics youll derive you Occupation Skill Points (Which will most commonly be Education, or a combination of Education and something else). Paranoid? Dream Lore, Vampire Lore, Werewolf Lore, etc.). Make sure to make the key connection on your character sheet. The book contains some pulp adventures too: "The Disintegrator", "Waiting for the Hurricane", "Pandora's Box", and "A Slow Boat to China". While Pulp seems like a safer bet, my main concern is that it might detract from the overall tone of CoC that I'm hoping to tap into. the office, library, bar). A collection of yours like baseball cards, or stamps. Foolhardy to a fault, and often unable to understand why others are not as careless and ready to face danger and challenge as they are. stream Choose core characteristic from the choices in the archetype. - Add 100 Bonus Points divided between the following skills: Accounting, Anthropology, Cryptography, History, Language Other (any), Library Use, Medicine, Natural World, Occult, Science (any). The credit rating range as it will provide the minimum starting level and ceiling that you can reach. Using these tables is completely optional. He's one of the strongest men on earth in his time. A friend?) - Add 100 Bonus Points divided between the following skills: Art/Craft (any), Science (Astronomy), Disguise, History, Hypnosis, Language Other (any), Natural World, Occult, Psychology, Sleight of Hand, Stealth, Psychic (If the psychic talent is taken, you may allocate points to a psychic skill) I thought about making him 85 but since he is often described as having the strength of 10 men (hyperbolic I am sure) I made him 90. Notes: Mostly due to Credit Rating and Language skills, had to use more points than allowed in character creation. In darkness, reduce the difficulty level of Spot Hidden rolls and ignore penalty die for shooting in the dark. They look bey9ond mundane reality, wishing to change the world around them. - Add 100 Bonus Points divided between the following skills: Drive Auto, Fighting (brawl), Firearms (any), Intimidate, Listen, Mechanical repair, Spot Hidden, Swim, Throw. Multiply your hero's INT by 2 and allocate the result as point to any skill, including occupational or archetype skills. I've found it useful for speeding up character Occupation points automatically calculated. you should have died in their place, you fell out over something you said, you didnt step up and help them when you had the chance). Just for fun, I decided to create a few iconic pulp characters using Pulp Cthulhu. I'm sharing it here in the hopes that it'll be useful to some of you, and Ihave not yet triedto add traits, personality and background elements. For the 1920s. Skills usually begin with a percentage number (such as Accounting, which begins at 5%, or Dodge, which begins at half your Dex value). Optional note suggested occupations. % Note that you cannot allocate personal interest skill points to Cthulhu Mythos unless the Keeper agrees. Overall the layout is on par with the recent books of the new and improved Chaosium. Quick to anger, and ready to play dirty. Art/Craft (Acting) 75%, Climb 75%, Credit Rating 90%, Disguise 80%, Dodge 65%, Fighting (Brawl) 65%, Firearms (Handgun) 85%, Firearms (Rifle,Shotgun) 35%, Intimidate 80%, Language Other (Hindustani) 50%, Language Own (English) 80%, Listen 50%, Psychology 50%, Sleight of Hand 70%, Spot Hidden 65%, Stealth 70%, Cigarette Lighter with concealed spider stamp, Thin silken line with tensile strength of several hundred pounds. Or an Outsider acting like a Bon Vivant? Name, Occupation, Sex, Age, Residence, and Birthplace! Uses intelligence and analysis to understand the world. Mental Illusion is not called out specifically but it seems to fit the spirit of the power and there is no alternative in the psychic power in the BGB. Something given to you by a significant person. Cold Blooded - Talents: Any two (May take the Psychic talent), Outsider Point Buy Method, Create Investigator (7th ed.) - Core Characteristic: Choose either INT or EDU. For me in putting together a pre gen cast of characters. A feeling of regret (e.g. - Add 100 Bonus Points divided between the following skills: Accounting, Appraise, Disguise, History, Law, Library use, Listen, Occult, Psychology, Science (any), Spot Hidden, Stealth. These will be important character qualities like characteristics, but are derived from your other stats! A brother? Use just a few single words). Players may spend their Luck points to change the outcome of a skill or characteristic roll. As a result, Call of Cthulhu characters are famously prone to short careers ending in death and madness. And since he's been partly educated by the Bandars, I'm sure he knows something about poisons and darts Don't know much the Shadow (unfortunately never been published in France, we just know the movie), but for the Phantom (many french-translated comics) I remember he mainly uses his two guns (maybe he shouldn't have any malus when using both of them at the same time? - Add 100 Bonus Points divided between the following skills: Art/Craft (any), Charm, Climb, Diving, Drive Auto, Fast Talk, Jump, Mechanical Repair, Navigate, Pilot (any), Ride, Stealth, Survival (an), Swim, Throw. I'll do The Spider (and maybe Conan the Barbarian, Solomon Kane, and El Borak) this week if I get the time. For the Phantom, I have removed Strong-Willed and added Animal Companion (for both Satan and Hero). Point Buy Characteristics method. );;Fr3bmNii>;.J7~c2 8-d February 24, 2005 in Trinity Continuum RPG, Adventure - Add 100 Bonus Points divided between the following skills: Animal Handling, Anthropology, Archaeology, Climb, Fighting (brawl) First Aid, Jump, Language Other (any), Natural World, Navigate, Pilot (any), Ride, Stealth, Survival (any), Track. Adjustments: These are things like "Femme Fatale" rather than an actual profession. The Heartthrob, the Rebel, the Cute Nerd, the Clown, and the Reassuring Older Sibling. These will be important numbers for hard, or extreme skill checks during game! Characteristic dice rolls are made for you by the system (with a re-roll function). That's were as a group you need to agree on some ground rules and accept broad justification for some checks. Comments and contribution welcomed! A seeker of the hidden and the unseen realm. You can post now and register later. , so there's nothing to lose. I suppose they would be listed under Significant People/Contacts instead. players, for my home campaign. Handouts and maps are provided for the adventures. you lived through hard times together, you grew up together, you served in the war together). If you've read this far, you probably know if your games are more prone to professors going mad from reading fragments of Greek parchments or if your games involve chases, gore and dynamite. We've already been saving your edits, so if you A repairer of all manner of things. - Treasured Possessions Good call. Freestyle Method, Create 'World Wide Telegraph Co.' Telegram, instructions how to enable JavaScript in your web browser. Physical Talents. (Excluding a characteristic if it was your archetypes core characteristic). Call of Cthulhu 6th Edition Saved Characters/Character Control Panel You seek to prove yourself to them. Record important pieces of equipment and assets such as a car, residence, weapons and so on. Adjustments: It may not display this or other websites correctly. Romantics at heart, and prone to recklessness. - Assets: This is the dollar sum of your worldly possessions, investments, and property- you get to decide, by noting down on your sheet, a vague idea of where its all placed. - Meaningful Locations (Is there somewhere important to you?) Over 100 occupation templates to choose from. selection, especially among players not particularly familiar with the genre. you will have instant access to your previous versions. Here a first attempt. In keeping with the tone of pulp stories in general, the protagonists are hearty, hard-boiled, and are up to the task of confronting the nefarious forces they face. you aspire to be like them, you seek to be with them, you seek to make them happy). I was just thinking that The Phantom's strength should maybe be lower. We really don't want to see Indiana Jones fighting the giant bald Nazi in front of the airplane and have Indy get beaten up in a round or two. Be it for the thrill of the chase, the prize at the end, or the innate drive to master their environment, hunters are relentless in pursuit of their chosen prey, and are possessed of a calm, calculating manner that allows them to choose the moment to strike. Allocate bonus skill points. Rogue A few archetypes note that they are able to take the talents Psychic or Weird Science. G-Man - A dedicated and incorruptible agent of the FBI. In rules terms Pulp does the following: Doubles hit points Adds a "Pulp Archetype" as a sort of second profession. This is all on Unity. I have updated the write-up above. Not dumb at all. PC comes a bit short in that department. Depends on the setting: Fantasy, retro-contemporary, present-contemporary, or sci-fi? We are nothing without our family and friends. Vigilante justice. It has only 5 psychic abilities, clairvoyance, divination, medium, psychometry and telekinesis (not even telepathy). Included in this class are characters with limited or . Always looking for challenges and focuses on finding the truth, no matter the consequences. (e.g. Flying Ace - The daredevil barnstormer, capable of astounding feats of flying skill, and probably the owner of own plane or flying boat. (e.g. Usually this requires that you only make such purchases every other day or so; if you try to exploit this financial abstraction, the DM will likely begin to deduct from your finances. - Talents: Any two. Create a new Call of Cthulhu by entering the characteristics and without using occupation templates. Hit points are not increased and the College field is not turned into an archetype field. or allow him twice attacks/turn?). And what about sidekicks? archetype for all those pulp heroes that don't fit neatly within any of the other archetypes. ra!XK!yU'WxXg''bN@L/UQJ;Es,?.TjA9USOiA)IkuHX0G7 !C,UntdK9tZhm>JsV2( YNMMuj;iq\D0JAbu\Hjw*d` For full functionality of this site it is necessary to enable JavaScript. Fix It, Suggested Hindrances: Cautious, Loyal, Outsider. be sure to let me know. I did not even know that your avatar was the Spider!! Is the Shadow character above able to do all the mental things the Shadow is associated with or just read minds? Greedy? Display as a link instead, You have three different things to be concerned with: A strong willed, brave individual who is restlessly compelled to seek out distant, unknown locales, be it jungles, caverns, or even just the unknown quarters of a city. Next, players generate characteristics for their players, rolling up their attributes with dice and and selecting talents for their characters. Everyone let me down, so I take care of myself. Grease Monkey - Rough and ready mechanic, a genius at repairing automotives or aircraft. - Core Characteristic: APP It showed me that Pulp Cthulhu was very light in gadgets. This characteristic will, later on, receive an enhancement. For example an occupation of crafts person has a credit rating range of 10 - 40. Mr_Evil_MSc 5 yr. ago I like it as a way to spice up regular CoC. You must spend at least 10 points on your hero's credit rating during the occupational skill phase. May spend 5 Luck to reduce poison or disease damage and effects by half. Obsidian Portal has a lot of really cool features that use JavaScript. Once youve done that, roll 2D6+6, multiply the end by 5. Klaus Teuber, creator of Settlers of Catan, has passed away. It really hits the nail on the head for running horror-flavored adventure because it allows players to get away with just enough crazy shenanigans while still maintaining the real possibility of death and other serious consequences. The new rule set helps keepers and players create characters who are not everyday people confronting dark forces; rather, these characters have higher abilities, they have better skill sets, they're harder to kill and less likely to go insane. Era Support for: Modern Pulp Cthulhu! I am really liking it but I think I want to convert it over to Savage Worlds Adventure instead. Henry Jones for Indiana, bandar tribesmen (and Guran! If you want access to this money, it will require a scene to be played out or discussed, as you sell off your goods to be converted into cash. May spend Luck points to shrug-off points of Sanity loss, on a one-for-one basis. Location. For them, Pulp Cthulhu spends quite a bit of time painting a picture of the pulps: what they were like, their heroes, their villains, their plots and their tendencies. Personal Descrlptlon Ideolog/Bellefs Significant People Meaningful Locations Treasured Possessions (Q/U1/Cs Skill & Characteristic Rolls Fumble Fail Regular Hard Extreme Critical Much of this will just be flavorful, but occupation will actually matter later on! and our - Add 100 Bonus Points divided between the following skills: Animal Handling, Climb, Electrical Repair, Fast Talk, First Aid, Jump, Library Use, Listen, Navigate, Photography, Science (any), Stealth, Track. Key connections are especially helpful at aiding hero's in regaining sanity. Compatible with the new Pulp Cthulhu rules. Is there that much of a discrepancy or could it still be played as a straight horror game? Adjustments: Character Archetypes, contributed by Colin Chapman. Very nice. Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. Potentially but then you run into the problem of going very specific with the skills. No reason for Ars Magica players to have all the fun! A teacher? Theoratically, I would need it twice but I do not think it is unreasonable to take them both under one. Chaosium Unveiled: Inside Pulp Cthulhu Pulp Cthulhu | Chaosium Unveiled Watch on Often a younger individual who has not yet risen entirely to their full potential. Roll and record (2d6 + 6)x5, re-rolling 1s, 2 times and record each outcome. - Add 100 Bonus Points divided between the following skills: Appraise, Art/Craft (any), Charm, Disguise, Fast Talk, Law, Locksmith, Psychology, Read Lips, Spot HIdden, Stealth.